08 March 2009

Old skool vs New Skool

So this evening I am on the MUD doing the usual stuff when one of the older players (in time on the game not in age) logs in. He has been playing pretty regularly for about a year now after a hiatus for a couple of years. He was in a less than happy mood. Perhaps the weather, perhaps he was feeling his age, but he began to echo some of what I have been going off here for a while.

The conversation started off with a discussion of players he suspected were botting. For the few of you who may not know the term, that consists of logging into a game and farming or leveling by using a script to perform repetitive actions. Most online games from WoW to MUDs deem this as illegal and will delete or ban any player they catch doin this. The problem is it is sometimes difficult to catch someone. In a mud environment heavy xp means heavy spam. This means lots and lots of text scrolling so a player may miss a tell from an admin checking on scripters. Add to this a myriad of scripts out there that you can set to respond to a tell and you have a difficult time discerning a scripter from a slow responder.

Now, the question arises why would anyone bother to do this? Well back in the day of door games it made some sense usually you got only so many moves or so much time per player. Many helpers or scripts existed. When MUDS began to spring up and allow unlimited play time, it was logical that some things were moved over. Except, now there were other people around with whom a player could interact. So the game had another dimension of enjoyment added like meeting and talking to people, roleplaying live in an environment and ganging up against a big boss. Now you could work with other people to solve quests or explore the world and you had plenty of time to do this! But there were always the few who felt that they had to be the biggest, best or get to the top fastest. They scripted and when caught they paid for it.

FAST FORWARD
MMOs. Now there is WoW and there are thousands of people online at the same time. People do not know you unless you stand out in someway. So.. again for those who feel the need to impress or think people will be impressed by such things, there are those that spend lots of time online to get to the top. Fine, except, most people have real lives, real things to do and cannot spend a lot of time online. So what is the easiest thing to do? Find one of those big boys make 'friends' with them and get them to lead you to the top. Except where is the fun in that?

This is the point of the conversation WHY play a game if you are not going to play it? Once you are the top dog, why ridicule others that are not anywhere near your level of play for not being higher than you? Most of all why let them use you to get there? You learned to play the game and enjoyed it enough that you wanted to be seen as the best. Help others - yes, add to their enjoyment by challenging them to something they CAN do. But that does not see to be the present mode of thinking. So can anyone tell me why?

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