Why do some people say they will do things, get overloaded then complain about having too much to do? I see it happen in the workplace all the time, but the same thing occurs in gaming. Many online games have clans. Like anything, clans need leaders. I am not leader material, support yes, leader no. I understand my limitations. COULD I lead a clan, probably. WOULD I enjoy it? Probably not. Put me in second place, or third and I am happy. But front man - no thanks.
But why do so many people beg to be in a position tha requires time and patience? Then when they are about halfway through, they lose interest and go off to something else? I see it in forum posts - role play threads held up by people who have to be involved in everything. They post for a few weeks then disappear for months leaving others hanging.
Or even worse in forum owners that start forums but let them die after a few months or even years. Then rather than close it down or pass ownership on to someone else, they leave the site open to attract spammers and take up space.
In clans, players who beg, plead and cajole admins for a clan or for the leadership of an exisiting one only to disappear in a few months - usually at the first sign of discord or when the clan becomes large enough it actually requires some work.
In team stratagy games where members are given tasks such as building funds or forces. They begin, but disappear before the end game so that the team cannot compete. Now these are just in games you say. they are not important. Yes and no, these are personality traits that as I have said I have seen time and time again in real world. It is just more annoying to me in games because they are my escape from that real world.
The reforging of the Rock Paper Shotgun
53 minutes ago
1 comment:
I don't game online much. I'm not much of a joiner, but I see people constantly bite off more than they can chew and have to spit it out. Until recently, I was one of them. Now, I realize I can't do it all and I don't want to.
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