Once upon a time a gamer joined a strat game on a morpg that has servers all over the world. Here is a short discussion of what happened
The tone of the linked article is not what I would like but the issue is a real one. The gaming community is worldwide. Morpgs require teamwork in some way. Not all members of a server speak the same language. So What should we do? Withdraw into our own little English/French/Spanish only world or seek a solution?
To me the solution is not to set up barriers or isolate people according to the language they speak, but rather to provide an environment in which all CAN communicate. Impossible you say? Not so. Take into consideration game players who are visually impaired. They use something called a speech client. The most commonly used speech client worldwide is Jaws. A gamer with whom I am acquainted lives in Brazil. She uses Jaws with an app that helps with translation from English to Portuguese. Now it is not perfect and honestly she spends a lot of time honing her English skills, but wouldn't it be nice if a gaming company partnered with a translation company to create an interface where we could understand each other?
I don't mean complex communication. I mean things like Leader: "Kasuke go around the west, make noise, draw them off. VerdeLapin you go right and sneak up behind them. Zwei you support him. The two of you take out any remaining guards." Global cooperation through gaming - Making friends around the world and being able to play with them because you can communicate via the game effectively. Call me a an old hippie type if you want but seems to me that might just be one of the first steps to understanding people and cultures - being able to communicate with them.
Of course this is just a pipe dream. Heavens forefend a gaming company actually or ANY company for that matter, actually adding a useful feature to an established product. That would mean the end of the world.
03 December 2007
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